
DUSK
A downloadable modular TTRPG
You are a Shard
Broken pieces of the many factions that war on Obron. You gather together with your fellow Shards, soldiers of fortune and mercenaries. Seek power, fame, revenge.
If you want to learn more about the Shards, check out this lore video!
DUSK
DUSK is a rules-lite TTRPG set in the NOVAverse, the setting of the NOVA TTRPG and its related games.
In it, you play as Shards, survivors on the planet Obron after the devastating nova-event that saw your world destroyed. Now you wield powerful technology fueled by pieces of your dead sun, in hopes of surviving another day.
DUSK uses the LUMEN 2.0 system, and is a diceless RPG focused on resource management rather than luck or chance.
The game is designed to be quick to learn and quick to play.
Ongoing Support
DUSK 2.0 represents the current ruleset of the game. I have plans to further support the game with more modules and supplements, and other fun stuff.
You will have access to all of that when you purchase DUSK.
Updated | 4 days ago |
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (20 total ratings) |
Author | Gila RPGs |
Genre | Role Playing |
Tags | diceless, lumen, No AI, Sci-fi, Tabletop, tabletop-role-playing-game, Tabletop role-playing game |
Purchase
In order to download this modular TTRPG you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Download demo
Development log
- DUSK 2.0 Released!25 days ago
- 2.0 Update48 days ago
- DUSK 2.0 Added49 days ago
- DUSK Era Begins!55 days ago
- Volume 3!May 30, 2024
- Volume 2 Released!May 21, 2024
Comments
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Hey Gila, is the Zed a new faction for Dusk 2.0 or are they present in other works of your's?
They are a new faction that will be appearing across the NOVAverse going forward!
can we expect them to get stats for NOVA? whether thats an update to the core book or a dusk denizens esque supplement
Eventually, yes
Awesome to see 2.0 fully released! I'm a big fan of your work, and am excited to give this system a try. Diceless games have always appealed to me, and I really like the approach (no pun intended) you've taken with DUSK.
Thank you so much for the kind words! I hope you get a chance to try it out soon.
If you want to learn more about the Shards, I did a lore video on them!
So, in combat, are players supposed to be using up Approaches when using weapons? If so, how do players get them back after say, wave 2 of a larger battle?, or is the expectation that they may well all be exhausted? Or is there an equivalent to Energy regaining in Nova that I’m missing?
The players don't need to spend anything to use a weapon, it just deals Harm automatically.
If they want to do something very specific with the weapon, like hitting a bullseye target, they might need to spend an Approach.
The default is not spending anything.
How are you planning to price the future volumes? Will they be added to this or made seperate?
They will be made as separate purchases.
EDIT: Since this post I've decided to simplify things and release the future Volumes as just included with your original $5 purchase of this edition of the game!
I really like this premise and am looking forward to future volumes - is there any news on volumes 2 - 4 or is this on a bit of a back burner?
Working on volumes 2 and 3 currently!
Fabulous news! Really excited to hear it and looking forward to seeing what you come up with! :)
Is this more of a setting for NOVA or more of a brand new system?
This is a new system set in the NOVA universe.
Beautiful game! Have you considered tokens to keep track of resources? Maybe a "shard" like shape?
In Obron, the same world of Rune!
That's right!