A downloadable LIGHT supplement

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A whole new way to play LIGHT


Patrol Zones introduces a new way for you to play the LIGHT RPG. Short on time, down a player, or just want something a little more casual? Hop down planetside at a number of locations across the Sol system and explore the open world of LIGHT.

New Way To Play

Patrol Zones use hexmaps to create open worlds for your Beacons to explore. These hexmaps represent the important locations of humanity across the system, and they need your help!

This supplement includes 5 Patrol Zones: Mercury, Venus, the Moon, Mars, and the Belt.

Hexmaps invite you to explore a variety of worlds,  full of activities to keep your Beacons busy.  Each Patrol Zone includes:

  • Hexmap
  • 5 important locations
  • 3 Patrols: mini-missions to get the Beacons moving
  • New local faction with Bounties to complete
  • Boosts, a new reward system for Beacons
  • Random events to keep the world feeling alive


What is LIGHT?

Patrol Zones is a supplement for the LIGHT RPG. In LIGHT, you take on the role of immortal guardians of humanity, called Beacons. Explore a dangerous sci-fi universe inspired by looter shooters like Destiny, fueled by the power-fantasy LUMEN rules system.

Factions & Rewards

Each Patrol Zone introduces a new faction to the LIGHT universe. These factions are in charge of important local affairs across the Sol system, and they are always looking for a little assistance from a Beacon. From the sun-soaked scientists on Mercury, to the organized crime on the Moon, there is a faction out there for everyone.

These factions will put the Beacons to work, and have Bounties to reward them if they do. Do enough work for a faction, and you just might unlock a brand new Tag to be added to the weapon pool, or even a legendary weapon unique to that location!


Boosts

Boosts are a new way to reward Beacons without using the advancement rules found in LIGHT. Did a little patrol work on Mars? Here's a Boost!

Boosts are temporary items or powerups your Beacons can use during any future mission. They won't break the game, but may be the thing that gives them an edge during a firefight.

Boosts also provide a new way for Beacons to engage with the mission gameplay loop found in LIGHT. Worried about a particularly important or dangerous mission coming up? Go down to a Patrol Zone and farm some Boosts so that you can go into that mission feeling extra powerful!


Try For Free

Want to see one of the Patrol Zones before you buy? You can download the Mars Patrol Zone sample to see what the supplement is all about, for free!

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(21 total ratings)
AuthorGila RPGs
GenreRole Playing
Tagsdestiny, light, lumen, Tabletop role-playing game

Purchase

Buy Now$10.00 USD or more

In order to download this LIGHT supplement you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Patrol Zones Rulebook 5 MB

Download demo

Download
Mars Patrol Zone Sample 474 kB

Comments

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I only discovered Light a few days ago and I think I'm in love. I adore the board game-like elements of the Control campaign and Patrol Zone supplement combined with traditional roleplaying. Any further supplements you produce for this game are going to be an auto-purchase for me - doubly so if they offer more campaign modes or factions.


One question though - the reward tag for the House of Dusk (pg. 44) seems a bit much. Am I reading it wrong? It seems like this tag obsoletes just about every damage boosting tag that doesn't also give you more targets hit.

Hi. Simply love your games! I will buy the complete version when it is possible. Wich eletronic games more inspire you that are science ficction, looter and third person view? I remember Warframe and Mass Effect.

(+1)

Thanks!

LIGHT's biggest inspiration is Destiny, which is a sci-fi looter shooter, but in first person.

In case this was an accident and not intentional, you have named the robots on Mercury as “Sparks”, as well as one of the Surge enemy listed in the core rules.

It's intentional

Carry on then!

(+2)

An excellent addition to the LIGHT system. Provides a great jumping off point to create you own hex crawls across the galaxy.

thank you for the kind words!

Down a player means can be soloed without GM?

No it means if you normally have a group with, say, 3 Beacons and 1 GM, and only 2 Beacons can play, this is a nice fit

If you are looking for a solo/GM-less module check out my free one here: https://sleepysasquatch.itch.io/lone-light. You can use these rules to generate encounters and handle combat without a GM. Plays well with up to 3 people!

(1 edit)

Thank u very much. Are u planning to do the same for Nova or Slayers? :)

Not at this time.