A downloadable ttrpg playtest

Do you love loot? Then you're in the right place.

This is the LOOT playtest packet. LOOT is an in-development TTRPG by Spencer Campbell of Gila RPGs. 

Go on quests, find loot, do it all over again. Your character is entirely defined by the loot they wear and carry. Loot is generated and passed out at the end of each quest with a dynamic loot pool system.

Combining my love of west marches style play and looter shooters, bringing it all to the fantasy world. 

NOTE: This is a playtest edition of the game. It is very incomplete, has minimal layout efforts, and virtually no art and graphic design. It also is super early in terms of the rules, so you'll probably need to do some interpretation of the intent of the game. If you play the game, or read it and have thoughts, I'd love to hear them! You can share them in the comments, or hop onto the Gila RPGs discord to chat about it there.

You can learn more about the game with this design commentary:

Credits:

Writing & Design: Spencer Campbell

Cover Art: Charlie Ferguson-Avery

Download

Download
LOOT_Playtest_Packet_v0.41.pdf 4 MB

Development log

Comments

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This looks interesting, I like the loot system and the city building aspects of the game, really original.

Why did you remove Boots in the newest update? I thought they were a good idea.

To simplify the game

(+1)

Is it wrong that I see this and immediately think “holy shit, a sci-fi hack of this would be really amazing?”

Because I think it would be amazing. :v

(+2)

haha I'm working on that exact thing!

(+3)

I recorded a design commentary for anyone interested in learning more about the game!

(+3)

Damn, you are so creative :)

Thanks!